IDC's Consumer Markets: Gaming service analyzes the product strategies, competitive positioning, financial viability, and strategic direction of key players in the gaming market, including: Activision Blizzard, Amazon.com, AMD, AOL, Apple, AT&T, Big Fish Games, Bungie, CAPCOM, Comcast, Dell, Dolby Laboratories, Electronic Arts, Facebook, Freescale Semi., Gameloft, GameStop, Glu Mobile, Harmonix, HP, IBM, IGN Entertainment, Infinity Ward, Intel, Konami, Logitech, LucasArts, Mad Catz, Microsoft, Mumbo Jumbo, NCSoft, Netflix, Nintendo, Nokia, NVIDIA, OnLive, PlayFirst, PlaySpan, Polyphony Digital, PopCap Games, Qualcomm, Rambus, Real Networks, Rockstar Games, Sega, Sony, Sprint, Square Enix, Sun Microsystems, Take-Two Interactive, THQ, T-Mobile, Toshiba, Ubisoft, Valve, Verizon, Vivendi Universal, Vodafone, Wal-Mart, Walt Disney, Warner Bros., WildTangent, Yahoo! Games, Zipper Interactive, and Zynga. |